![]() Over 20 years after Quake's release, there's still an amazing amount of creativity being put into maintaining and improving "Quake engines" (Quake-playing programs), content authoring tools, and new maps and mods. I recorded a how-to video for the 3.0.0 release it doesn't show some of the current features like Quake engine selection and autoupdate, but it still covers the basics: Background ![]()
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